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June 8, 2012
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Last year I took a stab at modeling and rigging the Aperture observation camera for my Companionship short based on Portal. At the time I just wanted it to look as much like the game as I could manage.
But since then there have been many developments and improvements to the film, and now the camera is essentially another character, so technical marvel and volunteer demigod James Crowder cleaned up my model, made a few subtle alterations to facilitate more movement and expressiveness (I really asked a lot of the poor guy), and rigged it up beyond even my own exacting specifications!

[link]

I whipped up a quick test animation to check out the various features, and to see if it could be made to behave like a thinking, feeling character. I'm more than pleased with what I'm seeing here, this production is really coming along!
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:iconjesselieberg:
Mood: Wow! ~JesseLieberg Jun 8, 2012  Hobbyist Interface Designer
I also went and watched all your other videos :D (and subbed)
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:iconalexzemke:
*alexzemke Jun 8, 2012  Professional Filmographer
Hahaha, thanks!
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:iconkitballard:
~KitBallard Jun 8, 2012  Hobbyist Digital Artist
WOW that's an amazing camera =D Love it =3
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:iconalexzemke:
*alexzemke Jun 8, 2012  Professional Filmographer
Isn't it? It took some time and several passes back and forth to get it just right, but James did a fantastic job. Totally worth the time and effort!
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:iconkitballard:
~KitBallard Jun 8, 2012  Hobbyist Digital Artist
I wouldn't doubt it ^_^ You have yourself an amazing rigger there =3 Keep up the good work hun =D
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:icondigipup:
~digipup Jun 8, 2012  Hobbyist Traditional Artist
Fffff I didn't realize you had a Youtube account... *Goes to subscribe*
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:iconkitballard:
~KitBallard Jun 8, 2012  Hobbyist Digital Artist
*does the same* Maybe He can see my random animations I do XD
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:iconalexzemke:
*alexzemke Jun 8, 2012  Professional Filmographer
Hah!
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:iconalagremm:
Super special awesome! It really is expressive.
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:iconalexzemke:
*alexzemke Jun 8, 2012  Professional Filmographer
Thank you!
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